2021: The Year in Roleplaying
What happened in 2021? Pandemic and Kickstarter, of course, but also WotC booming, Paizo faltering, and new leaders emerging.
What happened in 2021? Pandemic and Kickstarter, of course, but also WotC booming, Paizo faltering, and new leaders emerging.
As the Designers & Dragons project kicks into high gear, Kickstarter goes wild, inclusivity rises, and the industry sees other successes.
Welcome, industry, to the mass-market. Plus, Paizo reboots, Middle-earth retreats, and more.
2018 brought some notable losses, but the industry was strong.
#MeToo hits the industry while many classics return.
Did POD save the RPG industry? Plus, Call of Cthulhu RuneQuest 2, GURPS, Rifts, and more happy returns.
D&D was back, but off to a very slow start. Gygax Magazine was murdered. And other events of 2015.
D&D is back! And the industry is looking increasingly strong!
Here’s what I did in 2013: I finished work on four volumes of Designers & Dragons, one for each decade of the industry: the ’70s, ’80s, ’90s, and ’00s. Together…
Pathfinder rules the roost in game stores in 2012. (Revisionary history claims this never happened.)